
When a build for the target platform is free of issues, with no gameplay or compliance issues left, we will prepare it for submission. If the developers have a devkit for the platform in question, we send them builds for testing. Once the Windows build is free of issues, we bring the game to the target platform. The developer provides us with caproj/ capx files, and we send them Windows builds for testing. Typically, we also add features such as localization support, achievements, and perform changes that would be difficult to do from Construct. If needed, we do game-specific optimizations to make sure games hit 60 FPS. We have years of experience porting Construct games, and we usually tailor Chowdren for the games we work with. We work with small indie teams to bring games all the way from caproj/ capx to release on other platforms. We used to have a list of supported Construct plugins/behaviors, but at this point, adding support for a new Construct feature or plugin is straightforward and does not require a massive amount of work. a smart shader optimizer & merger, allowing for very fast effects.
a C++ runtime with a huge set of supported plugins and behaviors. an optimizing C++ compiler for events, layouts and objects, allowing for incredible performance. support for all current PC and console platforms. NOT A HERO (Clickteam Fusion, PS4/XB1/Windows/Mac/Linux/Amazon Fire TV). Noitu Love: Devolution (Clickteam Fusion, Nintendo 3DS/Wii U). Freedom Planet (Clickteam Fusion, Nintendo Switch/PS4/Wii U/Windows/Mac/Linux). Baba Is You (Clickteam Fusion, Windows/Mac/Linux/Nintendo Switch). Petal Crash (Construct 3, Nintendo Switch/PS4/Windows/Mac/Linux).
Iconoclasts (Construct Classic, Nintendo Switch/PS4/PS Vita/Windows/Mac/Linux).Cyber Shadow (Construct 2, Nintendo Switch/PS4/PS5/Xbox One/Windows/Mac/Linux).Mighty Goose (Construct 3, PC & consoles).Astral Ascent (Construct 3, PC & consoles).An example of this is the use of the Function plugin, where "On function" directly translates to a function in C++.Ĭhowdren has been used for several games, such as This means that you can expect significant speedups when using Chowdren for your game.Ĭhowdren also optimizes for several common usecases. Consoles: Nintendo Switch, PS4, PS5, Xbox One & Xbox Series X/SĬhowdren automatically translates your events to C++, and uses a C++ runtime.Chowdren is a blazingly fast runtime for Construct.